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Fighting Alloy Team

Fighting Alloy Team

謎のザコ敵軍団

#1107

Música

Cruel Smash

GAME ARTS Co., Ltd. / HAL Laboratory, Inc. · 01:24

Inspiração da Batalha

The red Captain Falcon, blue Zelda, yellow Mario, and green Kirby puppet fighters each represent the red, blue, yellow, and green Fighting Alloys, whose designs and movesets are based on those of the puppet fighters'. The stage represents the Battlefield stage from Super Smash Bros. Brawl, which serves as the main setting of the Multi-Man modes, which primarily features the Fighting Alloys as opponents. The music track is based on the Cruel Multi-Man mode theme song from Brawl, which primarily features the Fighting Alloys as powerful and aggressive opponents. The puppet fighters receive higher knockback than usual, referencing how the Fighting Alloys are generally weaker and easy to launch in the Multi-Man modes of Brawl, except for Cruel mode. Other trivia: This spirit's Ray Gun Equipped ability references how the Fighting Alloy Team and the Ray Gun are both original to the Super Smash Bros. series.

Comentário

This never-ending army of cannon-fodder debuted in Super Smash Bros. Brawl, being the main enemies of that game’s Multi-Man modes. They’re clearly made of metal (as the name suggests), but their exact origins are a mystery. Despite being artificial, though, they all have clear purposes and personalities: Red ones lead, Blue ones provide power, Greens are great team players, and Yellows... Yellows are also there.

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Super Smash Bros. Brawl