The protagonist of FINAL FANTASY VII, Cloud wields the enormous Buster Sword, a memento from his comrade Zack. Once a SOLDIER of Shinra, he now fights as a mercenary against the corporation he originally served. His decision to join AVALANCHE’s insurgence, however, will transform his destiny. FINAL FANTASY VII (11/1997)
Cloud
The protagonist of FINAL FANTASY VII, Cloud wields the enormous Buster Sword, a memento from his comrade Zack. Once a SOLDIER of Shinra, he now fights as a mercenary against the corporation he originally served. His decision to join AVALANCHE’s insurgence, however, will transform his destiny.
Cloud (Alt.)
Filling the Limit Gauge allows Cloud to perform a Limit Break, supercharging his next special move. His down special becomes Finishing Touch. With a huge swing of his sword, Cloud summons a whirlwind that inflicts only 1% damage, but boasts brutal launch power. Go for a KO while his foes' damage is still low!
Cloud is a former SOLDIER turned mercenary, hired by Avalanche—a group that stands against the Shinra Electric Power Company. Cloud's the strong, silent type, often using "not interested" as his go-to phrase.
Fully charging your Limit Gauge lets you perform a Limit Break, which alters your special moves and gives them a boost.
Once charged, Cloud's Limit Gauge can release when a special move is used, Cloud is KO'd, or a certain amount of time passes.
Cloud releases a shock wave along the ground. As you'd guess by looking, the attack range is quite wide, so you'll need to jump high to clear it.
The Limit Break version of this attack bursts on impact to hit multiple times. It can even KO opponents if their damage is high enough.
The Limit Break version of this move neutralizes projectiles and thrown items. Try using it just as you're about to be hit by a projectile!
If you press the button again when connecting with an enemy, you can hit them up to three times. Otherwise, Cloud only attacks once.
You only need to press the button once to unleash the full attack if you use your Limit Break. Even better, launching enemies becomes much easier.
Press the special-move button again on the way up to slash back down. You can't move sideways on the way down, so be careful during recoveries.
This move's Limit Break version allows you to climb even higher into the air, as well as letting you move sideways. It's great for recoveries!
The Limit Gauge's charge will drop if you're attacked while charging. Make sure you're in a safe spot before you begin charging.
You can cancel charging by pressing the shield button or dodging left or right, or jumping. Use this to get in a quick charge during quiet moments!
This is Cloud's down special once the Limit Gauge is charged. The tornado doesn't do much damage, but it can KO enemies with its high launching power.
When using one of the odd-numbered color variations, toss opponents upward with the sword, unleash powerful slashes, and then send them downward. Fighters near where the opponent lands will be launched.
The even color variations will launch an opponent into the air and then slash them with a barrage of hits before striking with one final blow. Damage dealt and time taken by the other color variations is identical.
Cloud does a sliding kick over a set distance. He slides so low that this move can be used to dodge some thrown items.
This quick three-hit smash has high launching power on the last hit. The first hit isn't so powerful, so the penalty for getting countered isn't high.
Cloud attacks a foe and then sends the foe flying off behind him. Use this when close to an edge to get out of sticky situations.
Cloud takes a huge vertical swing at an enemy. Hitting an opponent with the tip of the sword has a meteor effect.
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