A lightweight scrapper from the Bronx. After meeting with a former boxing great named Doc Louis who fell from glory, Mac takes Doc on as his coach, and together the pair try for the championship belt in the WVBA. Little Mac works his way up the ranks of the WVBA, taking out foes several times his size. By landing multiple blows, Little Mac gains a "☆" uppercut.
This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut.
Little Mac
Wait a second. This is Little Mac? What happened to the "Little" part?! The star of Punch-Out!! clearly hasn't been keeping up with his training if he's ended up like this! Now that he's moved to Mimin Island, though, all hope is not lost. It's said wishes come true there – hopefully that includes Mac's wish to get back to his former glory.
Little Mac (Alt.)
No matter his opponent, Little Mac always puts his best fist forward. He enters a charge state before unleashing his Straight Lunge special and can unleash it while charging by pressing the button again. He won't flinch while charging. At max charge, the launching power of this move is scary!
Even though Punch-Out!! was released in 1984, Little Mac didn't receive his name until the 1987 NES release.
The main character from the Punch-Out!! game. Little Mac is 17 years old and from the Bronx in the United States. He aims to be the champion and trains to defeat opponents bigger than him.
At high damage levels, bruises and a bandage appear on Little Mac's face. Also, since he's a boxer, he never attacks using his legs.
This attack gives you super armor while charging up and while dashing forward. This is especially prominent when it's fully charged.
When unleashing a Straight Lunge, tilt the control stick toward Little Mac's backside to change the direction of the move regardless of how much it's been charged.
Little Mac's KO Meter builds up when he deals or receives damage. Once it's full, he can use the KO Uppercut to deal some serious hurt!
You get a window of invincibility if you start this move on the ground, but not in the air. So be careful!
You can move around after using the move in the air, but you can't use it again until you land. Be careful when using it to return to the stage.
Press the button during the jump, and you can deliver the punch more quickly. You won't move as far, though, so consider that before using it.
Little Mac zooms upward with a powerful uppercut. He travels farther when used on the ground than when used in the air.
Just when you think you've got him, Little Mac socks you with a nasty counter. He's invincible during the attack, so there's no stopping him!
Transform into Giga Mac and unleash a rapid series of punches. The final uppercut is incredibly powerful.
If you press up when performing Little Mac's side smash, it will change into an uppercut that sends enemies flying upward.
Little Mac's side smash changes if you tilt the stick up or down immediately after inputting the command. Tilting the stick up will launch opponents upward, and tilting it down will deal more damage.
Little Mac's neutral air attack is the fastest of his aerial attacks. It doesn't deal much damage, and it has low launch potential, but it's quick and doesn't leave you vulnerable after using it.
If you get launched after the Power Meter is full or some time has passed, the Power Meter will be emptied. Use it or lose it!
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