UNIVERSO · FRANQUIA

Mega Man

1fighters
20troféus
10spirits
2stickers
1palcos
31músicas

Fighters

1

COLECIONÁVEIS32

Mega Charizard X
UltimateSpirits

Mega Charizard X

メガシンカ

Mega Diancie
UltimateSpirits

Mega Diancie

Franklin Badge Equipped
Mega Eggdozer
UltimateSpirits

Mega Eggdozer

Mega Kangaskhan
UltimateSpirits

Mega Kangaskhan

Chance of Double Final Smash
Mega Man
UltimateSpiritsMega Man

Mega Man

ロックマン

The Spirit Compendium: A VGM Haven Project © 2018 Nintendo Original Game: © Nintendo / HAL Laboratory, Inc. Characters: © Nintendo / HAL Laboratory, Inc. / Pokémon. / Creatures Inc. / GAME FREAK inc. / SHIGESATO ITOI / APE inc. / INTELLIGENT SYSTEMS / Konami Digital Entertainment / SEGA / CAPCOM CO., LTD. / BANDAI NAMCO Entertainment Inc. / MONOLITHSOFT / CAPCOM U.S.A., INC. / SQUARE ENIX CO., LTD. / ATLUS / Microsoft / SNK CORPORATION. / Mojang AB / Disney
Mega Man
UltimateSpiritsMega Man

Mega Man

ロックマン

Mega Man Zero
UltimateSpirits

Mega Man Zero

ゼロ

The red Zero Suit Samus represents Mega Man Zero, who, according to his predecessor, Bass, resembles a "girlie-looking long-haired robot" with blonde hair and a red color scheme, with a slimmer body design than Zero's original incarnation in the Mega Man X series. The stage and music track represents Neo Arcadia, the metropolitan city main setting of Mega Man Zero, which takes place after the Mega Man X series. The Zero Assist Trophy enemy references how Mega Man Zero carries the original Zero's consciousness. Zero Suit Samus starting off with a Beam Sword references the Z-Saber, an energy sword used as Mega Man Zero's main weapon. Other trivia: This spirit's Attack type and Sword Attack ↑ ability reference Mega Man Zero's proficiency with his signature weapon, the Z-Saber.
MegaMan Volnutt
UltimateSpiritsMega Man

MegaMan Volnutt

ロック・ヴォルナット

The cyan Mega Man represents his Mega Man Legends counterpart, Mega Man Volnutt, who features a blue color scheme. The stage represents the underground ruins that Mega Man Volnutt can explore as a Digger in the Mega Man Legends series, while the music track references the upbeat tempo style of the Mega Man Legends soundtrack. The High Gravity hazard references the Mega Man Legends series' lack of the usual jumping mechanic compared to the Mega Man platformers. The Mega Man fighters starting off with a Ray Gun, Super Scope, and a Drill, and the Exploding Type items reference MegaMan Volnutt's Special Weapons, which includes blaster weapons, explosives, and the Drill Arm.
MegaMan.EXE
UltimateSpiritsMega Man

MegaMan.EXE

ロックマン.EXE

The cyan Mega Man represents his NetNavi counterpart, MegaMan.EXE, who features a blue color scheme. The stage references the visual aesthetic of the Cyberworld in the Mega Man Battle Network series, while the stage's trees and water setting and the Electric Floor hazard reference the Wood, Water, and Elec elements in the Mega Man Battle Network series. The music track references MegaMan.EXE's appearance as the main character of Rockman.EXE Operate Shooting Star, which features a crossover between the Mega Man Battle Network series and its successor, Mega Man Star Force. The first Mega Man's frequent neutral attacks and side smash attack reference the shooting-type Battle Chips; the second Mega Man starting off with a Bob-omb references the bomb-type Battle Chip; and the third Mega Man starting off with a Beam Sword references the sword-type Battle Chips, three Battle Chip programs that the player's NetNavi can be installed with in the Mega Man Battle Network series.
Star Force Mega Man
UltimateSpiritsMega Man

Star Force Mega Man

流星のロックマン

Mega Man Star Force Series
Mega Mushroom
BrawlStickers

Mega Mushroom

Mega Rush Badge
BrawlStickers

Mega Rush Badge

Mario Yoshi Luigi Bowser Peach
Beat
4Troféus

Beat

A bird-shaped support robot created by the genius scientist Dr. Cossack. Beat first appeared in Mega Man 5, where he was available to use only after Mega Man collected all eight plates hidden throughout the game. He flies toward enemies and attacks, making him a trusted ally when facing both regular enemies and bosses. A bird-shaped support robot created by the genius scientist Dr. Cossack. Beat first appeared in Mega Man 5, where he was available to use only after Mega Man collected all eight plates hidden throughout the game. He flies towards enemies and attacks, making him a trusty ally when facing both regular enemies and bosses.
Dr. Wily
4Troféus

Dr. Wily

A mad scientist from the Mega Man series who develops deadly robots to try and take over the world. He's not above stealing the robots made by other scientists and modifying them for his own evil ends, either. Dr. Wily has a tendency to beg for forgiveness when Mega Man inevitably defeats him; those tears don't look all that genuine, honestly... A mad scientist from the Mega Man series who develops deadly robots to try to take over the world. He's not above stealing the robots made by other scientists and modifying them for his own evil ends, either. Dr. Wily has a tendency to beg for forgiveness when Mega Man inevitably defeats him, but those tears don't look all that genuine, honestly... A mad scientist from the Mega Man series who develops deadly robots to help him take over the world. He's also not above taking robots made by other scientists and modifying them for his own evil ends. Dr. Wily has a tendency to beg for forgiveness when Mega Man inevitably defeats him, but somehow he never learns.
Elec Man
4Troféus

Elec Man

A robot created to help manage the power at nuclear plants. He specializes in directing power flow, handling levels of energy that would short out lesser robots. When he is called into battle, he'll zip around while firing his Thunder Beam in all directions. Don't get zapped! A robot created to control the voltage of nuclear power plants. He's sharp, speedy, and excels at commanding electrical currents (an unexpected forte for a robot). When you call on him in this game, he'll zip around, firing his Thunder Beam up, down and straight ahead. Anyone hit by the beam will be in for a shock!
Energy Tank
4Troféus

Energy Tank

These restore Mega Man's health. You can keep any you find and use them from the menu at any time. They first appeared in Mega Man 2. Later titles added items like Mystery Tanks, which also restore weapon power, and Mini E Tanks, which grant you an Energy Tank when you collect four. These are filled with simulated solar power that restores Mega Man's health. You can keep any you find and use them from the menu at any time. They first appeared in Mega Man 2. Later titles added items like Mystery Tanks, which also restore weapon power, and Mini E Tanks, which grant you an Energy Tank when you collect four.
Mega Man
4TroféusMega Man

Mega Man

The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! The main hero from Capcom's 1987 action game Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! In 1989, Capcom's new action hero, Mega Man, arrived in Europe! He made his way through levels, defeated bosses and took their weapons. He's got plenty of weapons in this game, too. His Metal Blade, for example, can be thrown in eight directions and goes right through foes! If it sticks in the ground, though, anyone can pick it up.
Mega Man (Alt.)
4TroféusMega Man

Mega Man (Alt.)

Mega Man has more than 10 different weapons at his disposal. His forward air attack, Flame Sword, affects a wide area and doesn't leave much of an opening, making it useful in a variety of situations. His Leaf Shield special spins four leaves around him to deflect projectiles or hurt foes. He can also fire the leaves forward. Mega Man has more than 10 different weapons at his disposal. His front air attack, Flame Sword, affects a wide area and doesn't leave much of an opening, making it useful in a variety of situations. His Leaf Shield special spins four leaves around him to deflect projectiles or hurt foes. He can also fire the leaves forward. Mega Man has more than ten different weapons at his disposal. His forward air attack, Flame Sword, affects a wide area and doesn't leave much of an opening, making it useful in a variety of situations. His Leaf Shield special spins four leaves around him to block attacks and projectiles. He can also fire the leaves forwards.
MegaMan Volnutt
4Troféus

MegaMan Volnutt

The 14-year-old star of the Mega Man Legends series was found as a baby by Barrell Caskett, a Digger (someone who explores ancient ruins), who then took him in and raised him. He uses a wide array of weapons to fight his foes, the Reaverbots. In Smash Bros., he appears in Mega Man's Final Smash. The 14-year-old star of the Mega Man Legends series was found as a baby by Barrell Caskett, a Digger (someone who explores ancient ruins), who then took him in and raised him. He uses a wide array of weapons to fight his foes, the Reaverbots. In this game, he appears in Mega Man's Final Smash.
MegaMan.EXE
4Troféus

MegaMan.EXE

One of the main characters of the Mega Man Battle Network series. He's a NetNavi—a program with a unique personality stored in his real-world operator Lan Hikari's PET (Personal Terminal). He busts viruses in the virtual world and helps Lan deal with day-to-day issues. He's in Mega Man's Final Smash. One of the main characters of the Mega Man Battle Network series. He's a NetNavi – a program with a unique personality stored in his real-world operator Lan Hikari's PET (Personal Terminal). He busts viruses in the virtual world and helps Lan deal with day-to-day issues. He's in Mega Man's Final Smash.
Mettaur
4Troféus

Mettaur

This enemy comes to Smash Bros. from the Mega Man series, bringing its distinct yellow helmet along with it. Usually hiding under its helmet, every so often a Mettaur will show its face to fire off a few shots. You can't hurt them when they hunker down, but you can grab them... A familiar foe from the Mega Man series, these guys are pretty distinct with that big yellow helmet. It looks a lot like a hard hat from a construction site. It's pretty great protection—you can't really hurt these guys until they look up from under the helmet. The Cactuspy and slippery New Met are pretty similar. An enemy from the Mega Man series, noteworthy for the yellow helmet covering its whole body. Every so often, a Mettaur will show its face and fire three shots at once. It'll only take damage when its face is showing, so time your attacks carefully. Alternatively, you can just grab it and lob it. Your choice. A familiar foe in the Mega Man series, noteworthy for the yellow helmet covering its whole body, which looks rather like the hard hats you see on construction sites. You can't hurt it until its face emerges from under the helmet, so watch for your chance to strike. Similar foes include the Cactuspy and the slippery New Met.
Rush Coil
4Troféus

Rush Coil

A faithful robotic dog created by Dr. Light, he can transform into vehicles and even fuse with Mega Man. You can use Mega Man's up special to call Rush to your side, bouncing off his built-in spring and flying high into the air. Rush will hang around for a bit, so spring up again if you want! Mega Man's robotic dog Rush has many talents. He can transform into vehicles and even fuse with Mega Man, which is both cool and slightly weird. Even cooler is his Rush Coil function. Use Mega Man's up special to call Rush, jump on his back, and enjoy the extra boost you only get from a bouncy, robotic-dog back spring.
Star Force Mega Man
4Troféus

Star Force Mega Man

In the Mega Man Star Force series, young Geo Stelar and his alien partner merge to become the powerful fighter Mega Man. They've saved the planet on many occasions, but very few people know this Mega Man's true identity. He appears as part of Mega Man's Final Smash.
X
4Troféus

X

Yellow Devil
4Troféus

Yellow Devil

This massive baddy splits itself into small pieces and flies across the battlefield, striking anyone in the way. Deal damage to it by attacking the eye, or hide behind its body to avoid your foes. Be careful—whoever deals the final blow triggers an enemy-launching explosion! This towering foe splits himself into small bits to move across the stage and wreak havoc. If you can get behind him, you can use him as a shield and also hit his eye more easily. Hit his eye enough and he'll explode! Try to get your opponents caught in the explosion to do some real damage!
Bass
SSB4_WIIUTroféus

Bass

This combat robot, created by Dr. Wily, first appeared in Mega Man 7. He sees Mega Man as his rival and will stop at nothing to defeat him. This strong sense of pride often leads to him disobeying his creator's orders too. Fusing with Treble, his support robot, powers him up and even allows him to fly. This combat robot created by Dr. Wily first appeared in Mega Man 7. He sees Mega Man as his rival and will stop at nothing to defeat him. This strong sense of pride often leads to him disobeying his creator's orders, too. Fusing with Treble, his support robot, powers him up and even allows him to fly.
Dr. Light
SSB4_WIIUTroféus

Dr. Light

The genius scientist Dr. Thomas Light developed a variety of robots for peaceful purposes. Sadly, most of them were then reprogrammed by Dr. Wily and became warlike bringers of chaos. In order to combat them, Dr. Light saw no option but to convert his own robot assistant, Mega, into the heroic warrior Mega Man. The genius scientist Dr. Thomas Light developed a variety of robots for peaceful purposes. Sadly, most of them were then reprogrammed by Dr. Wily and became warlike bringers of chaos. In order to combat them, Dr. Light saw no option but to convert his own robot assistant, Rock, into the heroic warrior Mega Man.
Eddie
SSB4_WIIUTroféus

Eddie

This support robot first appeared in Mega Man 4. He'd pop up every now and then, flip his head open, and reveal a helpful item. The item is picked at random, but... hey, at least he's offering to help! In Mega Man 7, there's a giant spaceship modeled after him called Big Eddie, where Mega Man can trade for items. This support robot first appeared in Mega Man 4. He'd pop up every now and then, flip his head open and reveal a helpful item. The item is picked at random, but... hey, at least he's offering to help! In Mega Man 7, there's a giant spaceship modelled after him called Big Eddie, where Mega Man can trade for items.
Mega Legends
SSB4_WIIUTroféus

Mega Legends

For Mega Man's Final Smash, he teams up with all-stars X, MegaMan Volnutt, MegaMan.EXE, and Star Force Mega Man, and they fire their Mega Busters in unison. The Black Hole Bomb fired at the start draws enemies in, and as long as that hits, the Mega Busters will follow. Make your foes see stars! For Mega Man's Final Smash, he teams up with all-stars X, MegaMan Volnutt, MegaMan.EXE and Star Force Mega Man, and they fire their Mega Busters in unison. The Black Hole Bomb fired at the start draws enemies in, and as long as that hits, the Mega Busters will follow. Make your foes see stars!
Proto Man
SSB4_WIIUTroféus

Proto Man

A prototype robot developed by Dr. Light. After his completion, a critical problem was found in his energy core. He fled Dr. Light's care to die alone but was then recovered by Dr. Wily and converted into a fighting machine. Since then, he's been both friend and foe to Mega Man and always something of a lone wolf. A prototype robot developed by Dr. Light. After his completion, a critical problem was found in his energy core. He fled Dr. Light's care to die alone, but was then recovered by Dr. Wily and converted into a fighting machine. Since then, he's been both friend and foe to Mega Man, and always something of a lone wolf.
Roll
SSB4_WIIUTroféus

Roll

A household robot that Mega Man thinks of as a sister. This trophy is based on the original Roll from Mega Man games 1 to 7. Her appearance and backstory may differ somewhat between titles, but she always has long, blonde hair, a red outfit, and a kind, reliable personality. In some games, you can even play as her! A household robot that Mega Man thinks of as a sister. This trophy is based on the original Roll from Mega Man games 1 to 7. Her appearance and backstory may differ somewhat between titles, but she always has long blonde hair, a red outfit and a kind, reliable personality. In some games, you can even play as her!
Zero
SSB4_WIIUTroféus

Zero

Palcos

1

Wily Castle

List of versus mode stages

Wily Castle (ワイリー基地, Wily Base), also known as Skull Castle, is a stage that appears in both versions of Super Smash Bros. 4 and Super Smash Bros. Ultimate from the Mega Man series. It takes place in front of Dr. Wily's Castle as depicted in Mega Man 2. The recurring Yellow Devil boss from the Mega Man games also appears on this stage as a stage hazard, exploding when enough damage is done to its eye by the players. Its main method of attacking is using his own body, similar to Mega Man. In Ultimate, Mega Man is fought here for his unlock battle.

Músicas de Palco

31

Air Man Stage

Arrangement: Noriyuki Iwadare · Remix

Bomb Man Stage

Arrangement Supervisor: Nobuko Toda · Remix

Crash Man Stage

Arrangement Supervisor: Nobuko Toda · Remix

Cut Man Stage

Arrangement Supervisor: Michiko Naruke · Remix

Dark Man Stage

Arrangement Supervisor: Hiroki Morishita · Remix

Fire Man Stage

Arrangement Supervisor: Nobuko Toda · Remix

Flash in the Dark (Dr. Wily Stage 1)

Flash Man Stage

Arrangement Supervisor: Keiichi Okabe · Remix

Gravity Man Stage

Arrangement Supervisor: Yumi Takahashi · Remix

Guts Man Stage

Arrangement: ACE (TOMOri Kudo / CHiCO) · Remix

Hard Man Stage

Arrangement: Shota Kageyama · Remix

Ice Man Stage

Arrangement Supervisor: Yasushi Asada · Remix

Mega Man 2 Medley

Arrangement Supervisor: Rio Hamamoto · Remix

Mega Man 2 Retro Medley

Mega Man 3 Retro Medley

Mega Man 4 Medley

Arrangement Supervisor: Jun Senoue · Remix

Mega Man 4-6 Retro Medley

Mega Man Retro Medley

Metal Man Stage

Arrangement Supervisor: Yusuke Takahama · Remix

Napalm Man Stage

Arrangement Supervisor: Naoto Kubo · Remix

Opening Stage

Arrangement Supervisor: Yusuke Takahama · Remix

Quick Man Stage

Arrangement Supervisor: Shota Kageyama · Remix

Shadow Man Stage

Arrangement Supervisor: Yusuke Takahama · Remix

Shooting Star

Snake Man Stage

Arrangement Supervisor: Hideki Sakamoto · Remix

Spark Man Stage

Arrangement: ACE (TOMOri Kudo / CHiCO) · Remix

Top Man Stage

Arrangement: Noriyuki Iwadare · Remix

We're Robots (Dr. Wily Stage 2)

Arrangement Supervisor: Yu Shimoda (ZUNTATA) · Remix

Wood Man Stage

Arrangement: Motoi Sakuraba · Remix

X vs ZERO

Zero (Theme of ZERO (from Mega Man X))