#78·Tekken

Kazuya

Ultimate
Global language:
Timeline
[★☆☆] Kazuya's Origin

Kazuya made his debut in the 1994 arcade game Tekken. This was a fighting game that used 3D polygons, which was a rare thing back then. The game was known for its unique characters.

[★☆☆] In His Series

Kazuya is one of the main characters in the Tekken series. He's fought against his own son, Jin Kazama, and his own father, Heihachi Mishima. Thanks to the Devil Gene, he is able to transform into a devil.

[★☆☆] Devil Blaster (Neutral Special)

When on the ground, unleash a powerful beam ahead of you. In the air, the beam will angle downward. This attack has long range and can hit up to three fighters, but it loses power with each hit.

[★☆☆] Aiming the Devil Blaster (Neutral Special)

You can angle the beam up or down by inputting up or down with the control stick right before the attack starts. Shots angled downward may hit shorter opponents, but the power will be reduced.

[★☆☆] Devil Fist (Side Special)

The leading fist of this attack will pass through the opponent it hits. If they're hit at the start of the attack, they'll be rendered immobile and be wide open for a follow-up attack!

[★☆☆] Devil Fist in the Air (Side Special)

The charge of this attack travels a shorter distance in the air than it does on the ground. You'll stop at edges when on the ground, though, but not if you're airborne. Be careful not to throw yourself off the stage!

[★☆☆] Devil Fist Invincibility and Vulnerability (Side Special)

When used on the ground, you'll have a brief moment of invincibility at the start of the move. You'll be vulnerable afterward though, so use this move when a hit is a sure thing!

[★☆☆] Devil Wings (Up Special)

You can shift a little to the left or right by pressing left or right on the control stick as you rise. Also, you can attack opponents with the claws on the wings!

[★☆☆] After Using Devil Wings (Up Special)

After a little time passes, you can use most other moves after using this one. The only exception is the side special—you'll have to land before you can use that.

[★☆☆] Heaven's Door (Down Special)

Deal serious damage to your opponent by grabbing them and then slamming them to the ground. You can ignore shields, but if you miss, you'll be wide open!

[★☆☆] Heaven's Door's Super Armor (Down Special)

This move will give you super armor right at the start. You can try and surprise an attacking opponent by starting this move at the same time, but watch out—the move triggers slowly.

[★☆☆] Accumulated Damage and Heaven's Door (Down Special)

When you're in the air after grabbing someone with this move, you can shift them left or right. The more damage they've taken, the more you'll be able to shift around!

[★☆☆] Enemies Near Heaven's Door (Down Special)

If there are opponents near where you slam someone down, you can also launch them with the impact.

[★☆☆] Final Blaster (Final Smash)

Unleash a far-reaching beam from your forehead. If that beam hits a foe, more beams from your wings and chest will fire together. These beams will cover a wide range in front of you, possibly hitting more opponents.

[★☆☆] Rage

If your damage is at 100% or more, or if you've got 1/4 or less of your stamina remaining in Stamina mode, you will Rage, increasing your power.

[★☆☆] The Signs of Rage

While affected by Rage, a red aura will surround you. Additionally, the fighter name near the accumulated damage number will flash red.

[★☆☆] Rage Drive

While in a Rage and on the ground, press → ↓ ↘ + either hold down the attack or special-move buttons, perform a down special, or grab, and you'll unleash this move. Use command input for the strongest version.

[★☆☆] Features of Rage Drive

This move is very powerful and has few downsides—in fact, you can disregard an opponent's shield! However, if you miss, you'll quickly drop out of Rage. Use it well!

[★☆☆] Ending Rage

Your Rage will end when you hit an opponent with Rage Drive. Rage may also end if you miss with Rage Drive or take damage too many times. Once it ends, you'll have to get KO'd and come back to Rage again.

[★☆☆] Glorious Demon God Fist (Side Smash Attack)

A solid hit from this move can be the single most damaging ability Kazuya has. It leaves you exposed, but it can send foes flying far to the side. It's perfect for multiple-foe battles!

[★☆☆] Lion Slayer (Down Smash Attack)

The hand thrown downward will have a meteor effect. If it hits someone on the ground, it'll bounce them upward, making it easy to continue a combo.

[★☆☆] Features of His Smash Attacks

All of Kazuya's smash attacks have super armor at the beginning of the move. His side and down smash attacks are great at weakening an opponent's shields, too.

[★☆☆] Command-Input Moves

While on the ground, combine directional inputs and the attack button, for example ↓ + attack button or → → + attack button, in order to use command-input moves. These moves are stronger than the normal ones.

[★☆☆] 10 Hit Combo (Command-Input Move)

Repeatedly press the attack button quickly, or hold it down, to pull off a combo of up to 10 hits. The last attack will ignore an opponent's shield.

[★☆☆] Flash Punch Combo (Command-Input Move)

After using two neutral attacks, wait just a moment before the third neutral attack in order to pull off this move. The attack power for this move is high and useful in dealing some quick damage.

[★☆☆] Left Splits Kick (Command-Input Move)

When facing right, you can quickly input → → + attack button to use this move. It has great power and won't leave you vulnerable to attacks. It can also reflect projectiles!

[★☆☆] Twin Pistons (Command-Input Move)

Unleash an uppercut with ↑ + attack button, and then press the attack button again to use Twin Pistons. Your upper half will be invincible during the move, so it's a powerful counter for attacks from the air.

[★★☆] Using Twin Pistons (Command-Input Move)

If you stop at the first move, you will launch opponents upward, making them easier to hit with a follow-up attack. If you continue into the second move, you can launch opponents even higher.

[★☆☆] Roundhouse to Triple Spin Kicks (Command-Input Move)

Input ↗ + attack button four times while facing right to use the move. If the first attack hits, you'll keep hitting for serious damage. You'll hop slightly at the start, avoiding low attacks and going for a counter.

[★☆☆] Oni Front Kick (Command-Input Move)

Use → + attack button for this move. Since this move launches foes sideways, try to use it near the edge. It's an easy KO against foes that have trouble getting back to the stage.

[★☆☆] Tsunami Kick (Command-Input Move)

While facing right, lift an opponent off the ground with ↘ + attack button, then launch them upward by pressing the attack button again. The first attack sets up a combo, the second weakens shields.

[★☆☆] Nejiri Uraken (Command-Input Move)

You can use the move with ↓ + attack button. Toward the end of the move, you will be invincible while using the Uraken. If you press the shield button before using the Uraken, you can cancel the move.

[★☆☆] Stature Smash (Command-Input Move)

When facing right, this move is triggered by pressing ↙ + attack button. The reach is short, but the move leaves you less vulnerable. If it hits, you'll have a perfect opportunity for a follow-up attack.

[★☆☆] Flash Tornado (Command-Input Move)

When facing right, this move is triggered by pressing ← + attack button. The top half of your body will be invincible, and you can attack diagonally upward. Use this against enemies coming from above.

[★★☆] Jump Side Kick (Command-Input Move)

You can use this move by pressing ↖ + attack button while at a distance from the opponents. It's hard for opponents to grab you while jumping, so this move is great against opponents planning to intercept you.

[★☆☆] Jump Side Kick Invincibility (Command-Input Move)

The lower half of your body is invincible at the start of this move. The leg that extends to kick will briefly be invincible, making this a great attack against opponents when attacking from above.

[★☆☆] Tombstone Crusher (Command-Input Move)

When facing right, this move is triggered by crouching and pressing ↘ + attack button. You'll be invincible for a while, and the attack launches foes in a low direction, so try and intercept airborne opponents.

[★☆☆] Crouch Jab (Command-Input Move)

When facing right, this move is triggered by crouching and pressing ↓ + attack button. It's a quick move and is easy to follow with Oni Front Kick, Wind God Fist, or Spinning Demon to Left Hook.

[★☆☆] Crouch Spin Kick (Command-Input Move)

When facing right, this move is triggered by crouching and pressing ↙ + attack button. You will attack from a low position, making it easier to dodge opponents that are aiming high.

[★☆☆] Demon God Fist (Command-Input Move)

You can use this move while moving from a crouch to standing by pressing the attack button. A hit will stun the opponent, but after the attack, you'll be left vulnerable. Don't miss!

[★☆☆] Gates of Hell (Command-Input Move)

When facing right, this move is triggered by pressing ↘ ↓ ↘ + grab. The reach of this attack is quite long. It's a tricky input, but pulling it off will launch an opponent way off to the side—perfect for KOs.

[★☆☆] Crouch Dash (Command-Input Move)

When facing right, this special dash is triggered by pressing → ↓ ↘. You're invincible right when you start moving, and your upper half is invincible until you stand. Use it to avoid attacks and quickly get in close.

[★★☆] Movement after Crouch Dash (Command-Input Move)

Use Crouch Dash and then Spinning Demon to Left Hook or Wind God Fist to keep opponents at bay. If the opponent likes to shield, use Heaven's Door or Gates of Hell to grab them.

[★☆☆] Wind God Fist (Command-Input Move)

When facing right, this move is triggered by pressing → ↓ ↘ + attack button. You can quickly get into range with Crouch Dash. It's very powerful and makes it easy to follow up and combo after the hit.

[★★☆] Electric Wind God Fist (Command-Input Move)

When facing right, this move is triggered by pressing ↘ and the attack button at the same time while using Wind God Fist. The attack is stronger and has longer invincibility. It will stun opponents if it hits.

[★★☆] Electric Wind God Fist and Shields (Command-Input Move)

Unlike the Wind God Fist, the Electric Wind God Fist will push away opponents that shield, giving you some distance.

[★☆☆] Dragon Uppercut (Command-Input Move)

When facing right, this move is triggered by pressing → ↓ ↘ + holding the attack button. Your whole body is invincible at the start, and your upper half will be invincible while you uppercut. This is a slow, powerful move.

[★☆☆] Spinning Demon to Left Hook (Command-Input Move)

When facing right, this move is triggered by pressing → ↓ ↘ + special- move button. When you start moving, you'll briefly be invincible. Use this to launch opponents, especially if you're saving your Rage Drive.

[★☆☆] Leaping Sidekick

You can trigger this move by pressing the attack button while dashing. You can move forward while avoiding low attacks, but your back is completely exposed.

[★☆☆] Face Off 1-on-1

In 1-on-1 fights, you will automatically face toward your opponent. Keep that in mind when you're looking to use command-input moves!

[★☆☆] Tough Body

While you have low damage, the weak attacks of opponents will not cause you to flinch. This makes it much easier to unleash combos.

[★★☆] Moves Good for Follow-Up Attacks

Follow up on vulnerable opponents using moves like Stature Smash (↙ + attack button), Lion Slayer (down smash attack), or Roundhouse to Triple Spin Kicks (↗ + attack button four times).

Suggestions

No suggestions yet. Be the first!

0/1000
Trilha Sonora
carregando...
0:00─ : ─ ─

Trophy Gallery

Super Smash Bros. Brawl