''Ness was a seemingly-average kid from Onett, but in truth, he was destined for much more.'' ''When a strange meteorite landed near his hometown, the little boy with psychic powers set out to save the world.'' ''Little has been said of Ness's character, and much remains hidden.''
Ness is a young boy who's mastered the psychic power known as PSI. Ness was living a normal life in the suburbs of Onett until a meteor crashed into a nearby mountain and sent him on a wild adventure. Believing in the ultimate powers of wisdom, courage, and friendship, Ness proves that some heroes come in small packages.
Ness's own movement speed is fairly modest overall. His bat and yo-yo smash attacks show off their strength and versatility when charged with Smash Hold. PK Flash starts out weak, but grows steadily larger and stronger the longer it's charged. PK Fire deals multiple hits if it connects deeply with an opponent, and it's also effective for stopping their movement. B: PK Flash, Side+B: PK Fire
Attacks that don't directly use his own limbs tend to be more powerful. PK Thunder is a projectile that can be controlled after firing. Hitting yourself with it launches you at high speed, which is useful for recovery. PSI Magnet can absorb energy-based projectiles — if you see certain Pokémon, think of it as a way to heal. Up+B: PK Thunder, Down+B: PSI Magnet
Ness
Ness is a young boy who's mastered the psychic power known as PSI. Ness was living a normal life in the suburbs of Onett until a meteor crashed into a nearby mountain and sent him on a wild adventure. Believing in the ultimate powers of wisdom, courage, and friendship, Ness proves that some heroes come in small packages.
Ness SMASH
Ness's mind is his best weapon. PK Thunder is a PSI missile weapon that can be guided using the Control Stick, and if Ness hits himself with it, he turns into a living missile capable of doing massive damage. This move can also be used for recovery. PSI Magnet turns energy missile attacks into health; try out certain Pokémon for stamina replenishment.
Ness SMASH (2)
Ness's mind is his best weapon. PK Thunder is a PSI missile weapon that can be guided using the Control Stick, and if Ness hits himself with it, he turns into a living missile capable of doing massive damage. This move can also be used for recovery. PSI Magnet turns energy missile attacks into health; try out certain Pokémon for stamina replenishment.
An average boy whose life changed when he found a meteor and an alien on a nearby mountain. The alien warned him of a future threat, and adventure ensued. He can use psychic energy known as PSI and also wields a bat and yo-yo. This brave youth gives his all to defeat the evil Giygas.
Ness
An average boy whose life changed when he found a meteor and an alien on a nearby mountain. The alien warned him of a future threat, and adventure ensued. He can use psychic energy known as PSI and also wields a bat and yo-yo. This brave youth gives his all to defeat the evil Giygas.
Ness
Efeito: Attack +33
Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket!
Speaking of the items Ness uses, it's the bat and the yo-yo. The bat is used in his side smash attack and side taunt. For the smash attack, hitting an opponent closer to the tip of the bat rather than the base increases its power. Swinging it in time with a projectile can also reflect it. The yo-yo is used in his up and down smash attacks — its wide attack range makes it an easy move to land. (SFC) MOTHER2: Giygas Strikes Back (1994/08) (GBA) MOTHER1+2 (2003/06)
Ness
Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! Hailing from Onett, a small town in Eagleland, this young boy sports ordinary looks that hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! From Onett in Eagleland comes this young lad. He may not look like much, but he has powerful psychic abilities, and they really come in handy in EarthBound. They come in handy in this game, too. Did you know you can control his PK Thunder bolt? Aim it at Ness himself to send him flying, absolutely clobbering anyone in his path!
Ness (Alt.)
Ness may have psychic powers, but that doesn't mean he shies away from getting physical. His side smash packs a real punch if you hit enemies with the end of his bat, and it can even deflect projectiles! His up and down smashes also have a lot of range—Ness can land his strikes with ease! Ness may have psychic powers, but that doesn't mean he shies away from getting physical. His side smash packs a real punch if you hit enemies with the end of his bat, and it can even deflect projectiles! His up and down smashes also have a lot of range—try giving them a spin! Ness may have psychic powers, but that doesn't mean he shies away from getting physical. His side smash packs a real punch if you hit enemies with the end of his bat, and it can even reflect projectiles! His up and down smashes also have a lot of range, meaning when you play as Ness, it's always easy to land hits on your foes!
In EarthBound, Ness occasionally gets homesick, which weakens him in battle. This can be cured by his going home or by just phoning his mom!
The power and radius of the charge grow as you hold down the button. You can also move it by tilting the stick left and right.
You can guide the bolt of lightning around and hit yourself for propulsion—but this leaves you defenseless, so be careful!
Ness can hit himself with the ball of electricity to launch himself like a missile. If you're good with the angle, it can be used for recovery.
This move absorbs energy-based projectiles and heals Ness as a result.
Ness's yo-yo flies forward and then swings up and around to the back for a wide-ranging, heavy-hitting attack.
When hitting an opponent with a bat, the tip will launch them the farthest. This is true of both the Home-Run Bat item and Ness's side smash.
Ness always had a variety of PSI powers, but he couldn't actually use PK Fire or PK Thunder in EarthBound. His friend Paula could, though.
If this attack connects, a big pillar of fire appears. "I feel the burn!" your foes will yell.
There's less of a gap between PK Fire and your next move when used in the air instead of the ground. In midair, the attack flies down diagonally, so use it right before landing to keep opponents at bay.
The lightning won't disappear if an enemy hits its tail. It's also invulnerable for a very brief moment after Ness initially fires it.
Since you can move the attack yourself, you can stop enemies from recovering by moving it near an edge and waiting for them to climb up.
If you hit yourself with PK Thunder and run into an obstacle like a wall or the ground, you can immediately use your up special again to trigger PK Thunder without continuing to fall.
With help from Paula and Poo, countless meteors fall from the sky. You can make slight adjustments to where the meteors fall by tilting left or right.
Ness's bat leaves him open to attack, but it has epic launching power. He can even hit projectiles with it!
Enemies with a higher damage percentage are much easier to launch with this. You can knock them out completely if they're damaged enough!
While charging up the up smash or down smash attacks, it's still possible to do damage with the yo-yo.
When an enemy is trying to get back on the stage, you can ruin their day with your side or down air attack. But try not to self-destruct!
Ness first appeared in the SNES title EarthBound, released in North America in 1995. He might look like your average kid, but he can use a variety of PSI powers. He's also got a younger sister. Ness debuted in EarthBound, a game that never made it to Europe on the SNES, but finally came over on the Wii U Virtual Console in 2013.
Ness is the main character of EarthBound. In that game, a messenger from the future entrusts him with the fate of the world, and Ness heads out to stop the evil plans of an invader named Giygas.
Ness has a little sister named Tracy. She works part-time at Escargo Express, answering Ness's calls when he needs to have items delivered.
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