The head of Palutena's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa, and free Palutena, the goddess of light. Pit couldn't fly with his little wings; only the Wings of Pegasus let him take flight. Will Pit ever fight again? Kid Icarus (7/87)
Pit
The head of Palutena's personal bodyguards, Pit traveled near and far to gather Three Sacred Treasures that would help him defeat the evil goddess of darkness, Medusa, and free Palutena, the goddess of light. Pit couldn't fly with his little wings; only the Wings of Pegasus let him take flight. Will Pit ever fight again?
The captain of the royal bodyguards of Palutena, goddess of light and ruler of Angel Land. The dark goddess, Medusa, conquered the underworld, the surface world, and the heavens, and imprisoned Palutena. Pit escaped and, armed with Palutena's magical bow, set out to free her. Along the way, he gathered Three Sacred Treasures with which he challenged Medusa.
Pit
The captain of the royal bodyguards of Palutena, Goddess of Light and ruler of Angel Land. The dark goddess, Medusa, conquered the underworld, the surface world, and the heavens, then imprisoned Palutena. Pit escaped and, armed with Palutena's magical bow, set out to free her. Along the way, he gathered Three Sacred Treasures with which he challenged Medusa.
Pit
Efeito: +16
Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!
Pit
Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the power of flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move—it protects both sides!
Pit (Alt.)
Pit's side special Upperdash Arm delivers an uppercut so strong, it can send foes flying for a KO. If you miss and fall off the stage, Pit's up special can bring him soaring back. Another of Pit's specials is Palutena Bow, which fires arrows Pit can aim even after they've left the bow.
A two-part kick that sends an opponent into the air. It'll send them up even if they haven't taken a lot of damage, so try to follow up with another attack afterward.
Pit swings his sword below him with a lot of power. If you hit the opponent when the sword is directly below him, it'll have a meteor effect.
In the Palutena's Temple stage, you can trigger a special smash taunt if you use Pit's down taunt for a brief instant. It'll only work once per battle.
When Pit grabs a Hammer, he swings it from the wrist, with only two frames of movement—just like how he used the mallets in the original Kid Icarus!
Press up before firing to aim the arrow that way. Also, you can guide the arrow while it's in the air.
Pit and Dark Pit are similar in some ways, but they both summon different weapons and both celebrate victory to a different tune.
Pit's debut was in Kid Icarus, released in North America in 1987. His goal was to collect the Three Sacred Treasures and defeat the evil Medusa. Pit's debut was in Kid Icarus, released in Europe in 1987. His goal was to collect the Three Sacred Treasures and defeat the evil Medusa.
The protagonist of Kid Icarus, Pit is an angel who serves Palutena, the Goddess of Light, as captain of her royal guard. He aims to defeat Medusa, the Goddess of Darkness, by retrieving the Three Sacred Treasures.
The arrow fires automatically once it's fully charged, but it won't fire while Pit's changing his aim. You can delay firing that way.
A dash forward followed by an uppercut. While Pit is dashing, the Upperdash Arm deflects projectiles! Cool!
When used midair, it has less launching power, but you're not vulnerable for as long after the uppercut. When recovering from offstage, you can use it to rush a waiting opponent.
Pit's wings glow and then send him flying in the direction you choose. This move travels a long way, making it an excellent recovery move.
This move travels very far, making it great for recovering. However, what goes up must come down, so use it wisely.
These handy items will block enemy attacks as well as reflect projectiles. They'll even push back foes who touch them!
If the shields take too much damage, they'll break. When that happens, it'll be 10 seconds before they can be used again.
Pit summons the Lightning Chariot and flies offstage. Use the reticle to aim at opponents. When the gauge inside the reticle runs out, he'll come rushing back and launch any opponents that he hits.
For Pit's Final Smash, take aim at an opponent and then come rushing in. If you don't want to wait for time to pass, you can trigger the move instantly with the attack or special-move buttons.
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